

This is counter-intuitive at first, and requires some further Need For Speed Hot Pursuit 2 takes everything the first game had and making it turbo! Race against buddies, stay away from the cops and prove that you are the best racer around in this arcade style racer. Promotion and demotion in Victoria 2 work on a two roll system, as do many of the other POP mechanics in the game.

NNM is the true basis for almost every Victoria 2 mod out there, and the work done on it was fantastic.

The Wiki is the place yo go if you are looking for info (disclaimer: info to come at a later date) or minimods (those are included).

It's still under construction, but it's slowly getting there. You can see some of the stuff that has been done in the past either in Moddb or in the pastebin.įrom 2019 onwards I expect to make a full transition to Github, as it's easier to organize everything - Moddb will still be used, but Github should become the main source of information. Hopefully, some day, I will sit down and write a "main features" section again as the one in Moddb is horribly outdated (and that will probably be based off the wiki in the git explaining the new mechanics). There are tons of stuff, and tons of bugfixes and flavour, and honestly I don't think I could recall it all even if I wanted to. As it shred is NNM/PDM base, overtime, it grew to be much more. The Historical Project Mod (HPM) is a mod started in 2014 out of the desire to expand on several good mechanics from NNM and PDM, while making the changes I wanted to see to these mods.
